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Teenager, aged 17, hails from Gauting

A 17-year-old student named Wanzgi Deng, hailing from Otto von Taube Grammar School in Gauting, in collaboration with peers, created an AI-controlled cuddly toy that talks and assists kids in learning. This innovative project earned Deng an award in Berlin.

Juvenile resident of Gauting, aged 17 years old
Juvenile resident of Gauting, aged 17 years old

Teenager, aged 17, hails from Gauting

News Article: Introducing AskPally, the AI-Controlled Learning Companion for Children

A groundbreaking AI-controlled cuddly toy named "AskPally" has won the top spot in the "Lifestyle & Entertainment" category at this year's "Startup Teens" competition, held in Berlin's Axel-Springer-Hochhaus. The development team, led by 17-year-old Wanzgi Deng from Gauting's Otto-von-Taube-Gymnasium, has created a learning companion designed for children aged 3 to 8.

AskPally is more than just a plush toy; it is a personalised learning tool that encourages children to ask questions and explore various topics in a playful and engaging manner. The AI-driven technology allows the toy to provide tailored answers and guidance, fostering curiosity and supporting children's educational growth.

The development team is looking forward to making AskPally available for purchase on their website. The homepage states that the product aims to provide fair starting conditions, regardless of origin or social environment. The toy is made of certified organic cotton, ensuring it is safe and environmentally friendly.

Parents can control their child's interactions with AskPally through a companion app, offering features such as tracking conversations and controlling usage times. The developers have taken care to address issues of data protection, ensuring that children's privacy is protected during their learning journey.

The "Startup Teens" competition, Germany's largest business plan competition for young people, received over 5,000 entries this year. Seven teams made it to the final, and the jury was impressed by the idea and technical implementation of AskPally. The team received a prize of 10,000 euros to further develop AskPally into a market-ready product.

Wanzgi Deng described the process as exciting and intense, expressing motivation to continue developing AskPally. The team is aiming to address the issue of educational inequality by helping children from disadvantaged backgrounds.

AskPally is a prototype of an intelligent stuffed animal designed to answer children's questions about various topics. The jury was impressed by the innovative concept and the potential impact it could have on early childhood education.

With AskPally, learning becomes a nurturing, interactive experience, turning educational barriers into opportunities for growth and exploration.

[1] [Link to source 1] [2] [Link to source 2] [3] [Link to source 3]

  • The innovative home-and-garden product, AskPally, is an AI-controlled learning companion tailored for children aged 3-8 years old, placing it in the education-and-self-development category.
  • This groundbreaking toy, a prototype of an intelligent stuffed animal, utilizes artificial-intelligence technology to foster curiosity and educational growth, making it an innovative entry in the technology sector.
  • The development team behind AskPally is committed to providing fair access to education, regardless of origin or social background, demonstrating their dedication to improving early childhood education and bridging educational gaps.

[1] [Link to source (News Article: Introducing AskPally, the AI-Controlled Learning Companion for Children)][2] [Link to source (Categories for products, services, and contents)][3] [Link to source (Commitment towards equal access to education))]

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